
If you try same settings with music, the various effects will generally be less audible. First, if you aren’t familiar with pink noise, note that this signal is the best to show any frequency anomaly.

Maybe during your listening sessions, you’ll find that the effects are more pronounced than in the real world. Parameters are numerous but software is easy to understand if you have some knowledge in electroacoustics. – change listener position and listen to variying soundfield – or choose correction with parametric Eq – possibility to do Digital Room Correction with FIR filtering from DRC and convolution – the modal response of the room (only simple rectangular room and axial modes) – first reflections of near walls with adjustable absorption coefficients – mutual coupling of two speakers at low frequencies – diffraction of the rectangular front-panel – choice between one, two or three ways with various crossover choices – simulation of the cutoff of speakers with adjustable frequency and slope (with the associated group-delay) – a signal generator with various test signals and wav file player This simulation (a real auralization) includes : Preferably listen with headphones otherwise you will get two times a room effect !

In real time means that you can hear the changes as the same time that you modify parameters. The final cut (or boost), aka TFC, is a stand-alone (or VST) software that simulates, in real time, the interaction between loudspeakers and room.
